Description Jamie returns with her cousin Pebz in a platformer inspired by the early Mario and Sonic games with 23 levels divided up amongst 7 worlds. First I give you, this trailer: http://youtu.be/2CJsj_DGaTU Jamie's Revenge 2 is the sequel to 2008's Jamie's Revenge. The original engine and has been revamped, having been created from scratch. I tried to consider all the constructive criticism and suggestions people had on improving the first game, so hopefully it shows. It features: -Two playable characters (with different difficulty levels) -An original soundtrack by Johan Hargne -Original, 16-bit style graphics -Joypad Compatibility -Animated Cutscenes -Plenty of unlockables, secrets and replayability. This game has been in development for a long time since I have barely had time to work on it due to graduating high school and university and getting a full time job during the course of its development. I have tried to make it bug-free but I'm not perfect, so if you find anything unusual or just have suggestions for me, please let me know PLEASE NOTE: In order for the game to function properly, ensure you have ActiveX installed. You should already have this installed if you have Internet Explorer of Microsoft Office on your computer. I hope you enjoy playing it
IMPORTANT: The last uploaded build contained a bug that would notify the player that they had unlocked the Speedrun Challenge after beating the Volcano Boss level. This was incorrect as the notification was intended to let the player know they had unlocked Pebz as a playable character. Despite this error, you should still all be able to switch to Pebz on the Level Select screen by pressing X. You will also have the Speedrun Challenge goals present on the screen, a feature not meant to be unlocked until completion of the game. This has been rectified in the newest uploaded build.
Did you know that Josh Whelchel, Acoders resident music composer, has created original music for many of Acoders games as well as other gaming companies?